Animation |
11 other children |
The ‘Animation’ class is the base class for all animation objects.
Animation | The ‘Animation’ class is the base class for all animation objects. |
Variables | |
m_objTarget | Holds a reference to the target object being animated. |
m_strProperty | Holds the property of the target object that is being animated. |
m_uRenderMethod | Holds the method being used to render this animation. |
Functions and Properties | |
Animation | Constructor. |
target | Gets a reference to the target object being animated. |
property | Gets the property of the target object being animated. |
method | Gets the method being used to render the animation. |
render | Renders the animation. |
public function Animation( objTarget: Object, strProperty: String, uRenderMethod: uint )
Constructor.
param | objTarget The target object being animated. |
param | strProperty The property of the target object that is being animated. |
param | uRenderMethod The method being used to render this animation. |
com.boostworthy.animation.RenderMethod
Holds a reference to the target object being animated.
protected var m_objTarget: Object
Holds the property of the target object that is being animated.
protected var m_strProperty: String
Holds the method being used to render this animation.
protected var m_uRenderMethod: uint
Constructor.
public function Animation( objTarget: Object, strProperty: String, uRenderMethod: uint )
Gets a reference to the target object being animated.
public function get target():Object
Gets the property of the target object being animated.
public function get property():String
Gets the method being used to render the animation.
public function get method():uint
Renders the animation.
public function render():Boolean