I | |
increment | |
indexOf, SceneGraph | |
indexOfControlPoint, Stroke | |
indexOfCornerPoint, Stroke | |
indexOfStrokePoint, Stroke | |
info, out | |
init | |
initColor, AnimationManager | |
initHandler, mSprite | |
initialize | |
initializeBackground, MainForm | |
InitializeComponent | |
initializeUserInterface, MainForm | |
inorder, BinaryTreeNode | |
inputChangeHandler | |
inputKeyDownHandler, ScriptField | |
insert | |
insertAfter | |
insertAfterChild, TreeIterator | |
insertBefore | |
insertBeforeChild, TreeIterator | |
insertPoint, Stroke | |
IntegerInput, IntegerInput | |
intersect2Lines, MathUtils | |
ioErrorHandler, mSprite | |
isBright, Color | |
isEmpty | |
isFillEqual, StrokeStyle | |
isInPalette, Color | |
isInTransition, TweenForm | |
isLeaf, TreeNode | |
isLeft, BinaryTreeNode | |
isLight, Color | |
isMedium, Color | |
isOutTransition, TweenForm | |
isOwnerActive, WidgetSprite | |
isRight, BinaryTreeNode | |
isRoot, TreeNode | |
isShadow, Color | |
isStrokeEqual, StrokeStyle | |
IteratorType, IteratorType. |
Increments the field value when the user clicks or auto-repeats the up stepper button by keeping it pressed.
private function increment():void
Increments the field value when the user clicks or auto-repeats the up stepper button by keeping it pressed.
private function increment():void
Finds the index of a Stroke in the scene graph.
public function indexOf( aStroke: Stroke ):int
Finds the index of the StrokeItem that the control point sprite exists on.
public function indexOfControlPoint( sprite: Sprite ):int
Finds the index of the StrokeItem that the corner point sprite exists on.
public function indexOfCornerPoint( sprite: Sprite ):int
Finds the index of the StrokeItem that the stroke point sprite exists on.
public function indexOfStrokePoint( sprite: Sprite ):int
Trace arguments with the informational style
public static function info( ... args ):void
Initializes this object.
protected function init():void
@private
private function init( size: int ):void
Initializes this object.
protected function init():void
Initializes this object.
protected function init( aMatrix: Array ):void
Initializes this object.
protected function init( objStart: Point, objEnd: Point, objControl: Point ):void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init( nRefreshRate: Number ):void
Initializes this object.
protected function init( objMap: Object ):void
Initializes text message fields.
private function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init( uRenderMethod: uint, nFrameRate: Number ):void
Initializes the color of a display object so that it’s color can be animated.
public function initColor( objTarget: DisplayObject, nColorValue: Number ):void
If the user already selected a theme color then starts the main application, otherwise unloads the loader, the application is ready in cache when the user has finished the color choice.
private function initHandler( event: Event ):void
Initialize application data model and user interface views.
public function initialize( app: Sprite ):void
Randomizes the positional values.
private function initialize():void
Paints the application background and logo with about box tooltip.
public function initializeBackground( app: Sprite, defaultColor: uint ):void
Initializes the widgets and display elements in the dialog.
public function InitializeComponent():void
Initialize the dialog client area widgets
public function InitializeComponent():void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent():void
Initializes the user interface components on the form.
public function InitializeComponent():void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent( page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent( app: Sprite, page: Sprite, tooltips: Tooltips, defaultColor: uint, tabColor: uint ):void
Initializes the user interface components on the form.
public function InitializeComponent():void
Initializes main tabs, sub-views and dialog boxes for the application.
public function initializeUserInterface( defaultColor: uint ):void
Performs an inorder traversal on a tree.
public static function inorder( node: BinaryTreeNode, process: Function ):void
Triggers a set change callback when the text in the input field has been changed.
private function inputChangeHandler( event: Event ):void
Triggers a set change callback when the text in the input field has been changed.
private function inputChangeHandler( event: Event ):void
The text in the input field has been changed
private function inputChangeHandler( event: Event ):void
The text in the input field has been changed.
private function inputChangeHandler( event: Event ):void
A keyboard key has been pressed in the input field.
private function inputKeyDownHandler( event: KeyboardEvent ):void
Inserts an item into the tree.
public function insert( obj: * ):void
Inserts a key/data couple into the table.
public function insert( key: *, obj: * ):Boolean
Inserts a key/data couple into the table.
public function insert( key: *, obj: * ):void
Inserts an item after a given iterator or appends it if the iterator is invalid.
public function insertAfter( itr: DListIterator, obj: * ):DListNode
A helper function used solely by the DLinkedList class for inserting a given node after this node.
public function insertAfter( node: DListNode ):void
Inserts an item after a given iterator or appends it if the iterator is invalid.
public function insertAfter( itr: SListIterator, obj: * ):SListNode
A helper function used solely by the SLinkedList class for inserting a given node after this node.
public function insertAfter( node: SListNode ):void
Inserts a child node after the current child node.
public function insertAfterChild( obj: * ):void
Inserts an item before a given iterator or appends it if the iterator is invalid.
public function insertBefore( itr: DListIterator, obj: * ):DListNode
A helper function used solely by the DLinkedList class for inserting this node in front of a given node.
public function insertBefore( node: DListNode ):void
Inserts a child node before the current child node.
public function insertBeforeChild( obj: * ):void
Inserts a line or curve StrokeItem segment after the currently selected item.
public function insertPoint( sPoint: Point, cPoint: Point = null ):void
Creates an integer number input field with an optional label and optional auto-repeating stepper buttons.
public function IntegerInput( owner: String, labelText: String = null, inputValue: int = 0, changeHandler: Function = null, useStepper: Boolean = true, stepperColor: uint = Color.Grey, labelWidth: uint = DEFAULT_LABEL_WIDTH, inputWidth: uint = DEFAULT_INPUT_WIDTH, color: uint = defaultColor, fontSize: uint = defaultFontSize )
Robert Penner’s Math intersect2Lines.
public static function intersect2Lines( p1: Point, p2: Point, p3: Point, p4: Point ):Point
Displays a load error message.
private function ioErrorHandler( event: IOErrorEvent ):void
Returns true if the color value is in the bright palette
public static function isBright( color: uint ):Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
Checks if the collection is empty.
function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
Checks is the tree node is empty (has no children).
public function isEmpty():Boolean
Compares the fill properties of this StrokeStyle with another instance to see if they are equal.
public function isFillEqual( style: StrokeStyle ):Boolean
Returns true if the color value is in any palette
public static function isInPalette( color: uint ):Boolean
Returns true if the transition is an in-type Transitions.
public static function isInTransition( transition: String ):Boolean
Checks if the tree node is a leaf node.
public function isLeaf():Boolean
Checks if the node is a left node relative to its parent node.
public function isLeft():Boolean
Returns true if the color value is in the light palette
public static function isLight( color: uint ):Boolean
Returns true if the color value is in the medium palette
public static function isMedium( color: uint ):Boolean
Returns true if the transition is an out-type Transitions.
public static function isOutTransition( transition: String ):Boolean
Gets the state of a widget owner.
public static function isOwnerActive( owner: String ):Boolean
Checks if the node is a right node relative to its parent node.
public function isRight():Boolean
Checks if the tree node is a root node.
public function isRoot():Boolean
Returns true if the color value is in the shadow palette
public static function isShadow( color: uint ):Boolean
Compares the line style properties of this StrokeStyle with another instance to see if they are equal.
public function isStrokeEqual( style: StrokeStyle ):Boolean
Constructor.
public final function IteratorType()