Function Index
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I
 increment
 indexOf, SceneGraph
 indexOfControlPoint, Stroke
 indexOfCornerPoint, Stroke
 indexOfStrokePoint, Stroke
 info, out
 init
 initColor, AnimationManager
 initHandler, mSprite
 initialize
 initializeBackground, MainForm
 InitializeComponent
 initializeUserInterface, MainForm
 inorder, BinaryTreeNode
 inputChangeHandler
 inputKeyDownHandler, ScriptField
 insert
 insertAfter
 insertAfterChild, TreeIterator
 insertBefore
 insertBeforeChild, TreeIterator
 insertPoint, Stroke
 IntegerInput, IntegerInput
 intersect2Lines, MathUtils
 ioErrorHandler, mSprite
 isBright, Color
 isEmpty
 isFillEqual, StrokeStyle
 isInPalette, Color
 isInTransition, TweenForm
 isLeaf, TreeNode
 isLeft, BinaryTreeNode
 isLight, Color
 isMedium, Color
 isOutTransition, TweenForm
 isOwnerActive, WidgetSprite
 isRight, BinaryTreeNode
 isRoot, TreeNode
 isShadow, Color
 isStrokeEqual, StrokeStyle
 IteratorType, IteratorType.final
private function increment():void
Increments the field value when the user clicks or auto-repeats the up stepper button by keeping it pressed.
private function increment():void
Increments the field value when the user clicks or auto-repeats the up stepper button by keeping it pressed.
public function indexOf(aStroke: Stroke):int
Finds the index of a Stroke in the scene graph.
public function indexOfControlPoint(sprite: Sprite):int
Finds the index of the StrokeItem that the control point sprite exists on.
public function indexOfCornerPoint(sprite: Sprite):int
Finds the index of the StrokeItem that the corner point sprite exists on.
public function indexOfStrokePoint(sprite: Sprite):int
Finds the index of the StrokeItem that the stroke point sprite exists on.
public static function info(... args):void
Trace arguments with the informational style
protected function init():void
Initializes this object.
private function init(size: int):void
@private
protected function init():void
Initializes this object.
protected function init(aMatrix: Array):void
Initializes this object.
protected function init(objStart: Point,
objEnd: Point,
objControl: Point):void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init():void
Initializes this object.
protected function init(nRefreshRate: Number):void
Initializes this object.
protected function init(objMap: Object):void
Initializes this object.
private function init():void
Initializes text message fields.
protected function init():void
Initializes this object.
protected function init(uRenderMethod: uint,
nFrameRate: Number):void
Initializes this object.
public function initColor(objTarget: DisplayObject,
nColorValue: Number):void
Initializes the color of a display object so that it’s color can be animated.
private function initHandler(event: Event):void
If the user already selected a theme color then starts the main application, otherwise unloads the loader, the application is ready in cache when the user has finished the color choice.
public function initialize(app: Sprite):void
Initialize application data model and user interface views.
private function initialize():void
Randomizes the positional values.
public function initializeBackground(app: Sprite,
defaultColor: uint):void
Paints the application background and logo with about box tooltip.
public function InitializeComponent():void
Initializes the widgets and display elements in the dialog.
public function InitializeComponent():void
Initialize the dialog client area widgets
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent():void
Initializes the user interface components on the form.
public function InitializeComponent():void
Initializes the user interface components on the form.
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent(page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent(app: Sprite,
page: Sprite,
tooltips: Tooltips,
defaultColor: uint,
tabColor: uint):void
Initializes the user interface components on the form.
public function InitializeComponent():void
Initializes the user interface components on the form.
public function initializeUserInterface(defaultColor: uint):void
Initializes main tabs, sub-views and dialog boxes for the application.
public static function inorder(node: BinaryTreeNode,
process: Function):void
Performs an inorder traversal on a tree.
private function inputChangeHandler(event: Event):void
Triggers a set change callback when the text in the input field has been changed.
private function inputChangeHandler(event: Event):void
Triggers a set change callback when the text in the input field has been changed.
private function inputChangeHandler(event: Event):void
The text in the input field has been changed
private function inputChangeHandler(event: Event):void
The text in the input field has been changed.
private function inputKeyDownHandler(event: KeyboardEvent):void
A keyboard key has been pressed in the input field.
public function insert(obj: *):void
Inserts an item into the tree.
public function insert(key: *,
obj: *):Boolean
Inserts a key/data couple into the table.
public function insert(key: *,
obj: *):void
Inserts a key/data couple into the table.
public function insertAfter(itr: DListIterator,
obj: *):DListNode
Inserts an item after a given iterator or appends it if the iterator is invalid.
public function insertAfter(node: DListNode):void
A helper function used solely by the DLinkedList class for inserting a given node after this node.
public function insertAfter(itr: SListIterator,
obj: *):SListNode
Inserts an item after a given iterator or appends it if the iterator is invalid.
public function insertAfter(node: SListNode):void
A helper function used solely by the SLinkedList class for inserting a given node after this node.
public function insertAfterChild(obj: *):void
Inserts a child node after the current child node.
public function insertBefore(itr: DListIterator,
obj: *):DListNode
Inserts an item before a given iterator or appends it if the iterator is invalid.
public function insertBefore(node: DListNode):void
A helper function used solely by the DLinkedList class for inserting this node in front of a given node.
public function insertBeforeChild(obj: *):void
Inserts a child node before the current child node.
public function insertPoint(sPoint: Point,  
cPoint: Point = null):void
Inserts a line or curve StrokeItem segment after the currently selected item.
public function IntegerInput(owner: String,  
labelText: String = null,
inputValue: int = 0,
changeHandler: Function = null,
useStepper: Boolean = true,
stepperColor: uint = Color.Grey,
labelWidth: uint = DEFAULT_LABEL_WIDTH,
inputWidth: uint = DEFAULT_INPUT_WIDTH,
color: uint = defaultColor,
fontSize: uint = defaultFontSize)
Creates an integer number input field with an optional label and optional auto-repeating stepper buttons.
public static function intersect2Lines(p1: Point,
p2: Point,
p3: Point,
p4: Point):Point
Robert Penner’s Math intersect2Lines.
private function ioErrorHandler(event: IOErrorEvent):void
Displays a load error message.
public static function isBright(color: uint):Boolean
Returns true if the color value is in the bright palette
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
function isEmpty():Boolean
Checks if the collection is empty.
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
@inheritDoc
public function isEmpty():Boolean
Checks is the tree node is empty (has no children).
public function isFillEqual(style: StrokeStyle):Boolean
Compares the fill properties of this StrokeStyle with another instance to see if they are equal.
public static function isInPalette(color: uint):Boolean
Returns true if the color value is in any palette
public static function isInTransition(transition: String):Boolean
Returns true if the transition is an in-type Transitions.
public function isLeaf():Boolean
Checks if the tree node is a leaf node.
public function isLeft():Boolean
Checks if the node is a left node relative to its parent node.
public static function isLight(color: uint):Boolean
Returns true if the color value is in the light palette
public static function isMedium(color: uint):Boolean
Returns true if the color value is in the medium palette
public static function isOutTransition(transition: String):Boolean
Returns true if the transition is an out-type Transitions.
public static function isOwnerActive(owner: String):Boolean
Gets the state of a widget owner.
public function isRight():Boolean
Checks if the node is a right node relative to its parent node.
public function isRoot():Boolean
Checks if the tree node is a root node.
public static function isShadow(color: uint):Boolean
Returns true if the color value is in the shadow palette
public function isStrokeEqual(style: StrokeStyle):Boolean
Compares the line style properties of this StrokeStyle with another instance to see if they are equal.
public final function IteratorType()
Constructor.
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