Property Index
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A
 active
 alpha, ColorMatrix
 animProperty, AnimationEvent
 animTarget, AnimationEvent
B
 beginSelectionIndex, Stroke
 bitCount, BitVector
 blue, ColorHSB
 brightness
C
 cellCount, BitVector
 changeHandler, ScriptField
 childData, TreeIterator
 childNode, TreeIterator
 codeStyle, GenerateForm
 color
 colorMatrix
 complementBrightness, ColorHSB
 complementHue, ColorHSB
 complementRGB, ColorHSB
 complementSaturation, ColorHSB
 contrast, ColorMatrix
 control
 currentFrame, TimelineEx
D
 data
 depth
E
 end
 endSelectionIndex, Stroke
F
 firstFrame
 frameRate, TimelineEx
 front
G
 green, ColorHSB
H
 hasFilters, StrokeFilter
 height
 hue
I
 intensity, ColorHSB
 isActive
 isInViewTrace, SceneGraph
K
 keyDownHandler, ScriptField
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the DrawForm to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function set active(state: Boolean):void
Sets the state of the widget to active or inactive.
public function get alpha():Number
Gets the current alpha setting.
public function get animProperty():String
Getter for referencing the property being animated.
public function get animTarget():Object
Getter for referencing the object whose property is being animated.
public function get beginSelectionIndex():int
Returns the index of the first StrokeItem in the selection range determined by the current selectedIndex and the state of the selectPoint, selectSegment and selectShape variables.
public function get bitCount():int
The total number of bits.
public function get blue():int
Get the blue component of the current color
public function get brightness():Number
Calculates the brightness of the current color.
public function get brightness():Number
Gets the current brightness setting.
public function get cellCount():int
The total number of cells.
public function set changeHandler(changeHandlerFunction: Function):void
Change the callback function called when the script is changed.
public function get childData():*
Returns the item the child iterator is pointing to.
public function get childNode():TreeNode
The current child node being referenced.
public function get codeStyle():Object
Returns a dynamic object with code style properties.
public function get color():uint
Gets the current color
public function get color():uint
Get the color used to render the text font.
public function get colorMatrix():ColorMatrix
Gets a reference to this object’s color matrix.
public function get colorMatrix():ColorMatrix
Gets a reference to this object’s color matrix.
public function get colorMatrix():ColorMatrix
Gets a reference to this object’s color matrix.
public function get colorMatrix():ColorMatrix
Gets a reference to this object’s color matrix.
public function get colorMatrix():ColorMatrix
Gets a reference to this object’s color matrix.
function get colorMatrix():ColorMatrix
Gets a reference to the color matrix instance that is associated with the object.
public function get complementBrightness():Number
Calculates the inverse of the current color brightness
public function get complementHue():Number
Rotates the hue 180 degrees to find the complementary hue.
public function get complementRGB():uint
Calculates the complementary color based on the hue, saturation and brightness
public function get complementSaturation():Number
Calculates the inverse of the current color saturation
public function get contrast():Number
Gets the current contrast setting.
public function get control():Point
Gets the control point of the curve.
function get control():Point
Gets the control point of the path segment.
public function get currentFrame():uint
Read-only number of the current frame.
public function get data():*
@inheritDoc
function get data():*
Grants access to the current item being referenced by the iterator.
public function get data():*
Always returns null.
public function get data():*
@inheritDoc
public function get data():*
@inheritDoc
public function get depth():int
Indicates the depth (layers).
public function get depth():int
Computes the depth of the tree, starting from this node.
public function get end():Point
Gets the end point of the curve.
function get end():Point
Gets the end point of the path segment.
public function get end():Point
Gets the end point of the path.
public function get endSelectionIndex():int
Returns the index of the last StrokeItem in the selection range determined by the current selectedIndex and the state of the selectPoint, selectSegment and selectShape variables.
public function get firstFrame():uint
Gets the first frame of the timeline that has a keyframe on it.
public function get firstFrame():uint
Gets the first frame of the timeline that has a keyframe on it.
public function get firstFrame():uint
Gets the first frame of the timeline that has a keyframe on it.
function get firstFrame():uint
Gets the first frame of the timeline that has a keyframe on it.
public function get firstFrame():uint
Gets the first frame of the timeline that has a keyframe on it.
public function get firstFrame():uint
Gets the first frame of the timeline that has a keyframe on it.
public function get frameRate():uint
Get the frame rate that the timeline is intended to play at.
public function get front():*
The heap’s front item.
public function get front():Prioritizable
The front item or null if the heap is empty.
public function get green():int
Get the green component of the current color
public function get hasFilters():Boolean
Determines if the shape has any blur, bevel or drop shadow filters.
public function get height():int
Indicates the height (rows).
public function get height():int
Indicates the height (rows).
public function get hue():Number
Calculates the hue of the current color.
public function get hue():Number
Gets the current hue setting.
public function get intensity():Number
Calculates the grey scale intensity of the current color.
public function get isActive():Boolean
Indicates whether the widget is active or not.
function get isActive():Boolean
Indicates whether the widget is active or not.
public function get isActive():Boolean
Indicates whether the widget is active or not.
public function get isInViewTrace():Boolean
Returns true if the scene is in view trace mode.
public function set keyDownHandler(keyDownHandlerFunction: Function):void
Change the callback function called when a keyboard button is pressed.
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