Function Index
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D
 debug, out
 decrement
 defaultsAfterArg, StyleCodeGenerator
 defineShape, ImportSVG
 DelayCall, DelayCall
 DeleteAll, Asset
 deletePoint, Stroke
 depthFirst, Graph
 dequeue
 deserializeSettings, airSprite
 destroy, BinaryTreeNode
 destructor
 DialogBox, DialogBox
 disable, Tooltips
 disactivate
 Dismiss, DialogBox
 dispatchEvent, AnimationManager
 displayTip, Tooltips
 dispose
 dLinkedInsertionSort
 dLinkedInsertionSortCmp
 DLinkedList, DLinkedList
 dLinkedMergeSort
 dLinkedMergeSortCmp
 DListIterator, DListIterator
 DListNode, DListNode
 down, TreeIterator
 draw
 drawBrightnessScale, ColorForm
 drawClientArea, DialogBox
 drawColorPalette, ColorForm
 drawCurrentColor, ColorForm
 drawHueScale, ColorForm
 drawPaletteEntry, ColorForm
 drawRecentColors, ColorForm
 drawSaturationScale, ColorForm
 drawScaleButton, mSprite
 drawTab, TabPane
 drawTip, Tooltips
 drawWindow, DialogBox
 dump
public static function debug(... args):void
Trace arguments with the debug style
private function decrement():void
Decrements the field value when the user clicks or auto-repeats the down stepper button by keeping it pressed.
private function decrement():void
Decrements the field value when the user clicks or auto-repeats the down stepper button by keeping it pressed.
private static function defaultsAfterArg(style: StrokeStyle):int
Find and return the index after the last line style argument that is not a default lineStyle value.
private function defineShape(node: XMLNode,
defaultFill: Object,
defaultStroke: Object):void
Reads a SVG path node.
public function DelayCall(procedure: Function,
context: Object)
Constructs a delayed function call that is triggered after the code executing in current event has finished.
public static function DeleteAll():Shape
DeleteAll code generated by µShape.
public function deletePoint(index: int):void
Delete the StrokeItem at the given index.
public function depthFirst(node: GraphNode,
visit: Function):void
Performs an iterative depth-first traversal starting at a given node.
public function dequeue():*
Dequeues and returns the front item.
public function dequeue():*
Dequeues and returns the front item.
public function dequeue():*
Dequeues and returns the front item.
public function dequeue():Prioritizable
Dequeues and returns the front item.
private function deserializeSettings(settingsData: String):void
Apply the settings to the state of the application.
public function destroy():void
Recursively clears the tree by deleting all child nodes underneath the node the method is called on.
private function destructor():void
Removes used resources, references and graphics
public function destructor():void
Cleans up resources used by the delayed call.
private function destructor():void
Removes used resources, references and graphics.
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
private function destructor():void
Removes used resources, references and graphics
public function DialogBox(title: String,  
width: uint,  
height: uint,  
borderColor: uint = 0,
backgroundTransparency: Number = 1.0)
Creates a dialogbox with a client area of the given size.
public function disable():void
Prevent the tooltip manager from displaying tooltips.
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the DrawForm, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
private function disactivate():void
Disactivates the widget, removes its event listeners
public function Dismiss(accepted: Boolean):void
Closes a dialog, either cancelling or accepting it.
public function dispatchEvent(objEvent: Event):Boolean
Dispatches the specified event.
private function displayTip(newItem: DisplayObject,
textLabel: Label):void
Displays a tooltip label near a display object.
public function dispose():void
Cleans up resources used by this object.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Deletes the last dequeued item to free it for the garbage collector.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Removes used resources and graphics
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Dispose of references and reset variables.
public override function dispose():void
Removes used resources, references and graphics.
public override function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Clean up this object for garbage collection.
public function dispose():void
Clean up this object for garbage collection.
public function dispose():void
Clean up this object for garbage collection.
public function dispose():void
Clean up this object for garbage collection.
public function dispose():void
Clean up this object for garbage collection.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Disposes of application view resources.
public function dispose():void
Dispose of references and reset variables.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources held by the application.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Cleans up resources used by this object.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Removes used resources and graphics.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Remove all filters from the shape and remove any reference to the shape.
public function dispose():void
Removes all referenced data from the instance.
public function dispose():void
Remove resources and references held by this object.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Performs any appropriate clean-up tasks for garbage collection such as removing event listeners, setting object references to ‘null’, etc.
public override function dispose():void
Cleans up resources used by this object and extended tweens.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Cleans up resources used by this object.
function dispose():void
Dispose of all resources used or referenced in the instance.
function dispose():void
Dispose of all resources used or referenced in the instance.
public function dispose():void
Dispose of all resources used or referenced in the instance.
public function dLinkedInsertionSort(node: DListNode,  
descending: Boolean = false):DListNode
DATA STRUCTURES FOR GAME PROGRAMMERS Copyright © 2007 Michael Baczynski, http://www.polygonal.de
public function dLinkedInsertionSortCmp(node: DListNode,  
cmp: Function,  
descending: Boolean = false):DListNode
DATA STRUCTURES FOR GAME PROGRAMMERS Copyright © 2007 Michael Baczynski, http://www.polygonal.de
public function DLinkedList(...args)
Initializes an empty list.
public function dLinkedMergeSort(node: DListNode,  
descending: Boolean = false):DListNode
DATA STRUCTURES FOR GAME PROGRAMMERS Copyright © 2007 Michael Baczynski, http://www.polygonal.de
public function dLinkedMergeSortCmp(node: DListNode,  
cmp: Function,  
descending: Boolean = false):DListNode
DATA STRUCTURES FOR GAME PROGRAMMERS Copyright © 2007 Michael Baczynski, http://www.polygonal.de
public function DListIterator(list: DLinkedList,  
node: DListNode = null)
Creates a new DListIterator instance pointing to a given node.
public function DListNode(obj: *)
Creates a new node storing a given item.
public function down():void
Moves the iterator down by one level of the tree, so that it points to the first child of the current tree node.
private function draw(symbol: uint):void
Draws a circular button with a radial gradient with a highlight offset to simulate a 3D appearance.
public function draw(objGraphics: Graphics):void
Uses the data stored by this object to draw a curve into the specified graphics object.
function draw(objGraphics: Graphics):void
Uses the data stored by this object to draw it into the specified graphics object.
public override function draw(objGraphics: Graphics):void
Uses the data stored by this object to draw a line into the specified graphics object.
private function draw():void
Draws a background rounded rectangle with a gradient radial fill.
public function draw(objGraphics: Graphics):void
Uses the data stored by this object to draw a path into the specified graphics object.
private function drawBrightnessScale(baseColor: uint,
posX: Number):void
Draws a brightness scale palette column.
private function drawClientArea(sprite: Sprite,
color: uint,
width: uint,
height: uint):void
Draws the dialog client area with an inset border.
private function drawColorPalette():void
Draws a palette based on the selectedColor with a hue, saturation and brightness column.
private function drawCurrentColor(hsb: ColorHSB):void
Draws a small preview of the currently selected color.
private function drawHueScale(baseColor: uint,
posX: Number):void
Draws a hue scale palette column.
private function drawPaletteEntry(palette: Sprite,
entryColor: uint,
posX: Number,
posY: Number):void
Draws a single palette entry box.
private function drawRecentColors():void
Draws palette entries for the recently used colors
private function drawSaturationScale(baseColor: uint,
posX: Number):void
Draws a saturation scale palette column.
private function drawScaleButton(button: Sprite,
color: uint):void
Draws a color scale button as a rounded rectangle with a gradient radial fill.
private function drawTab(tab: Sprite,
tabWidth: Number,
color: uint,
index: uint):void
Draws a tab with rounded corners.
private function drawTip(g: Graphics,
w: Number,
h: Number):void
Draws a tooltip background.
private function drawWindow(sprite: Sprite,
color: uint):void
Draws the dialog box outline, title and border area.
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints all elements (for debug/demo purposes only).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
public function dump():String
Prints out all elements (for debug/demo purposes).
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