| R | |
| randomize, Lorenz | |
| ratioTo, MathUtils | |
| readIOErrorHandler, airSprite | |
| RectOff, Asset | |
| RectOn, Asset | |
| refresh | |
| register, WidgetSprite | |
| registerTip, Tooltips | |
| remove | |
| removeAll, AnimationManager | |
| removeAnimation, Framebuffer | |
| removeAnimationByObject, Framebuffer | |
| removeAnimationByProperty, Framebuffer | |
| removeArc | |
| removeBufferObject, Framebuffer | |
| removeButtons, mSprite | |
| removeByProperty, Buffer | |
| removeByTarget, Buffer | |
| removeChild, TreeIterator | |
| removeClientAreaChildren, TabPane | |
| removeControlPoint, StrokeItem | |
| removeElement | |
| removeEventListener, AnimationManager | |
| removeFromGroup, ToggleButton | |
| removeHead | |
| removeNode, Graph | |
| removePage, TabPane | |
| removePageAt, TabPane | |
| removePages, TabPane | |
| removePoints, Stroke | |
| removeSprites, StrokeItem | |
| removeStrokeAt, SceneGraph | |
| removeTail | |
| removeTip, Tooltips | |
| removeTween, TimelineEx | |
| removeTweenAt, TimelineEx | |
| render | |
| renderAction, Stroke | |
| Renderer, Renderer | |
| renderFrame | |
| RenderMethod, RenderMethod. | |
| renderTo, Stroke | |
| replaceAll | |
| reprioritize, PriorityQueue | |
| reset | |
| resize | |
| resizeTabs, TabPane | |
| resizeText | |
| restoreControlView, Stroke | |
| restoreControlViews, SceneGraph | |
| reverse | |
| ReverseArrayIterator, ReverseArrayIterator | |
| reverseTransitionType, MovieObjectGenerator | |
| rgb, ColorHSB | |
| RGB, ColorHSB | |
| root, TreeIterator | |
| rotation, AnimationManager | |
| RotationAnimation, RotationAnimation | |
| Rotator, Rotator | |
| round2 | |
| roundPoint, Utility | |
| RoundRectOff, Asset | |
| RoundRectOn, Asset | |
| rtrim, Utility | |
| runContent, mSprite | 
Pseudo-randomizes the random numbers returned from Math.random based on the position of the mouse.
private function randomize():Number 
Tim Groleau’s Math method ratioTo.
public static function ratioTo( p1: Point, p2: Point, ratio: Number ):Point 
An I/O error occurred when reading a script file.
private function readIOErrorHandler( event: Event ):void 
RectOff code generated by µShape.
public static function RectOff():Shape 
RectOn code generated by µShape.
public static function RectOn():Shape 
Refresh the path from the stroke.
public function refresh():void 
Refresh the path from the stroke.
public function refresh():void 
Activates the change callback associated with the field if one has been set.
public function refresh():void 
Refresh the complete timline.
public function refresh():void 
Refresh the tween from referenced data.
public function refresh():void 
Refresh the tween with updated data it may reference.
function refresh():void 
Register the owner of a widget.
public function register( owner: String ):void 
Registers a tooltip for a display object name.
public function registerTip( itemName: String, text: String, position: Point = null ):Label 
Removes all instances of the specified object from the framebuffer.
public function remove( objTarget: Object ):void 
Removes a node from the BST.
public function remove( node: BinaryTreeNode ):void 
Removes the specified animation from the buffer.
public function remove( objAnimation: IAnimation ):void 
Removes the node the iterator is pointing to while moving the iterator to the next node.
public function remove( itr: DListIterator ):Boolean 
Removes the node the iterator is pointing to.
public function remove():Boolean 
Removes the specified key and it’s corresponding value from this collection.
public function remove( objKey: Object ):void 
Removes an entry based on a given key.
public function remove( key: * ):* 
Removes an item.
public function remove( obj: Prioritizable ):Boolean 
Removes an item from the set.
public function remove( obj: * ):Boolean 
Removes the node the iterator is pointing to while moving the iterator to the next node.
public function remove( itr: SListIterator ):Boolean 
Removes the node the iterator is pointing to.
public function remove():Boolean 
Removes all animations currently in the framebuffer.
public function removeAll():void 
Removes the specified animation from the buffer.
protected function removeAnimation( objAnimation: IAnimation ):void 
Removes all animations involving the target object from the framebuffer.
protected function removeAnimationByObject( objTarget: Object ):void 
Removes all animations involving the target object’s property from the framebuffer.
protected function removeAnimationByProperty( objTarget: Object, strProperty: String ):void 
Removes an arc pointing to the node located at the ‘from’ index to the node at the ‘to’ index.
public function removeArc( from: int, to: int ):Boolean 
Removes the arc that points to the given node.
public function removeArc( target: GraphNode ):Boolean 
Removes all animations involving the target object from the framebuffer.
public function removeBufferObject( objTarget: Object ):void 
Starts the progressive removal of the theme color buttons.
private function removeButtons():void 
Removes all animations involving the target object and it’s specified property from the buffer.
public function removeByProperty( objTarget: Object, strProperty: String ):void 
Removes all animations involving the target object from the buffer.
public function removeByTarget( objTarget: Object ):void 
Unlinks the current child node from the tree.
public function removeChild():void 
Removes all display object children from a tab page client area.
private function removeClientAreaChildren( pageClientArea: Sprite ):void 
Remove a control point sprite from the display list and the StrokeItem.
public function removeControlPoint():void 
Removes an element from the queue.
protected function removeElement( objElement: IAnimation ):void 
Removes an element from this object’s collection.
public function removeElement( objElement: Object ):void 
Removes an element from this object’s collection.
public function removeElement( objElement: Object ):void 
Removes an animation event listener from the framebuffer.
public function removeEventListener( strType: String, fncListener: Function, bUseCapture: Boolean = false ):void 
Removes a button instance from a group
private function removeFromGroup( groupObj: Object, thisInstance: ToggleButton ):void 
Removes the head of the list and returns the head’s data or null if the list is empty.
public function removeHead():* 
Removes the head of the list and returns the head’s data or null if the list is empty.
public function removeHead():* 
Removes a node from the graph at a given index.
public function removeNode( i: int ):Boolean 
Remove the named tab page from the tab pane.
public function removePage( pageName: String ):void 
Remove the tab page from the tab pane at the index.
public function removePageAt( index: int ):void 
Remove all tab pages from the tab pane.
public function removePages():void 
Removes the points sprite from the display list and deletes it.
private function removePoints():void 
Remove all point sprites from the display list and the StrokeItem.
public function removeSprites():void 
Remove the stroke with the given index.
public function removeStrokeAt( index: int ):void 
Removes the tail of the list and returns the tail’s data or null if the list is empty.
public function removeTail():* 
Removes the tail of the list and returns the tail’s data or null if the list is empty.
public function removeTail():* 
Removes any currently displayed tooltip from view.
public function removeTip():void 
Removes the tween from the timeline.
public function removeTween( objTween: ITween ):void 
Removes the tween from the timeline if one exists at the given index.
public function removeTweenAt( index: int ):void 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Iterates through the contents of this buffer and renders each animation.
public function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
function render():Boolean 
Renders the animation.
public override function render():Boolean 
Render all layers in the scene
public function render():void 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the animation.
public override function render():Boolean 
Renders the strokes in the scene onto their display objects.
public function render():void 
Renders the animation.
public override function render():Boolean 
Renders the stroke onto the shape display object.
public function render():void 
Loops through the tween stack and renders the current frame of each tween.
protected function render( bIsReverse: Boolean = false ):void 
Renders an item’s graphics action primitive on the render target.
private function renderAction( target: Shape, item: StrokeItem ):void 
Constructor.
public function Renderer( fncOnEnterFrame: Function, fncOnTimer: Function, nRefreshRate: Number ) 
Renders the specified frame.
public function renderFrame( uFrame: uint ):void 
Renders the specified frame.
public function renderFrame( uFrame: uint ):void 
Renders the specified frame.
public function renderFrame( uFrame: uint ):void 
Renders the specified frame.
function renderFrame( uFrame: uint ):void 
Renders the specified frame.
public function renderFrame( uFrame: uint ):void 
Renders the specified frame.
public function renderFrame( uFrame: uint ):void 
Renders the specified frame of this tween.
public override function renderFrame( uFrame: uint ):void 
Constructor.
public final function RenderMethod() 
Renders the stroke onto the target display object.
public function renderTo( target: Shape ):void 
Florian Kruesch’s String method replace.
public static function replaceAll( sSource: String, sFind: String, sReplace: String ):String 
Search for a string of one or multiple characters, replace with another string of one or multiple chars.
public static function replaceAll( str: String, sFind: String, sReplace: String ):String 
Reprioritizes an item.
public function reprioritize( obj: Prioritizable, newPriority: int ):Boolean 
Resets this object back to it’s original state.
public function reset():void 
Resets this iterator back to an index of ‘0’.
public function reset():void 
Resets this iterator back to it’s starting index.
function reset():void 
Resets this iterator back to it’s starting index.
public function reset():void 
Resets and clears this object back to new.
public function reset():void 
Resets this iterator back to the last index of the array.
public function reset():void 
Resizes the array to match the given width and height.
public function resize( w: int, h: int ):void 
Resizes the array to match the given width, height and depth.
public function resize( w: int, h: int, d: int ):void 
Resizes the bit-vector to an appropriate number of bits.
public function resize( size: int ):void 
Forward a stage resize event to views and the model for masking.
public function resize():void 
Handles a resize event by repositioning the UI widgets and recreating the drawing area at the same display list position.
public function resize():void 
Handles a resize event.
public function resize():void 
Handle a stage resize event.
public function resize( applyMask: Function ):void 
Handles a resize event by repositioning the UI widgets.
public function resize():void 
Handles a resize event by repositioning its child dialogbox widget.
public function resize():void 
Handles a resize event by repositioning its child dialogbox widget.
public function resize():void 
Resizes the current list of tabs to utilize the width of the tab pane.
private function resizeTabs():void 
Centers the text on the button.
private function resizeText( textLabel: Label, buttonWidth: Number, buttonHeight: Number ):void 
Centers the text on the button.
private function resizeText( textLabel: Label, buttonWidth: Number, buttonHeight: Number ):void 
Centers a tab label text or scales down its font size to fit in the width of a tab.
private function resizeText( tab: Sprite, index: uint, tabWidth: Number ):void 
Restore the control points and indicator to their state before a call to hideControlView.
internal function restoreControlView():void 
Restore the control points and indicators for all strokes to their state before a call to hideControlViews.
public function restoreControlViews():void 
Reverses the linked list in place.
public function reverse():void 
Reverses the linked list in place.
public function reverse():void 
Constructor.
public function ReverseArrayIterator( aData: Array ) 
Translates a Transitions symbolic enumeration string into its runtime pseudo-enumeration string representation.
private function reverseTransitionType( transition: String ):String 
Shifts red, green, blue components into a uint RGB color value
private function rgb( r: int, g: int, b: int ):uint 
Sets the current color value from the given red, green, blue parts
public function RGB( r: int, g: int, b: int ):uint 
Moves the iterator to the root of the tree.
public function root():void 
Animates the ‘rotation’ property of a display object to the desired target value.
public function rotation( objTarget: DisplayObject, nTargetValue: Number, nDuration: Number, uNumRepeats: uint = 1, strTransition: String = DEFAULT_TRANSITION, uRenderMethod: uint = DEFAULT_RENDER_METHOD ):void 
Constructor.
public function RotationAnimation( objTarget: DisplayObject, nTargetValue: Number, nDuration: Number, uNumRepeats: uint, strTransition: String, uRenderMethod: uint ) 
Creates a round shape that can be animated with start/stop.
public function Rotator( extent: uint = DEFAULT_EXTENT ) 
Rounds a numeric value to at most 2 digits after the decimal point.
private function round2( value: Number ):String 
Rounds a numeric value to at most 2 digits after the decimal point.
public static function round2( value: Number ):String 
Helper for serialization to round points to 1 decimal place
public static function roundPoint( value: Point ):Point 
RoundRectOff code generated by µShape.
public static function RoundRectOff():Shape 
RoundRectOn code generated by µShape.
public static function RoundRectOn():Shape 
Trim whitespace from right hand side of a string
public static function rtrim( str: String ):String 
Informs the main application of the selected theme color and adds it to the stage display list.
private function runContent():void