T | |
TabPane, TabPane | |
Timeline, Timeline | |
TimelineEx, TimelineEx | |
timerHandler | |
timeStamp, out | |
toArray | |
ToggleButton, ToggleButton | |
toHex, ColorNameTable | |
Tooltips, Tooltips | |
toString | |
trace, out | |
traceDisplayList, out | |
traceTime, out | |
traceType, out | |
Transitions, Transitions. | |
transpose, Array2 | |
traverse, SceneGraph | |
traverseDisplayList, out | |
traverseWrapperFunction, SceneGraph | |
TreeIterator, TreeIterator | |
TreeNode, TreeNode | |
treeTraverse, SceneGraph | |
trim, Utility | |
Tween, Tween | |
TweenEx, TweenEx | |
TweenForm, TweenForm | |
TweenStack, TweenStack |
Creates a tab pane for holding a number of tab pages.
public function TabPane( owner: String, color: uint, width: uint, height: uint, pageNames: Array = null, pageColors: Array = null, drawBackground: Boolean = true, placeTabsAtTop: Boolean = true )
Constructor.
public function Timeline( uRenderMethod: uint = DEFAULT_RENDER_METHOD, nFrameRate: Number = DEFAULT_FRAME_RATE )
See Timeline constructor
public function TimelineEx( renderMethod: uint = DEFAULT_RENDER_METHOD, frameRate: Number = DEFAULT_FRAME_RATE ):void
Handles the timer callback for auto-repeat of the button.
private function timerHandler( event: TimerEvent ):void
Handles the timer callback and forces a display update.
private function timerHandler( event: TimerEvent ):void
Handles the timer callback and forces a display update
private function timerHandler( event: TimerEvent ):void
Handles the timer callback for auto-repeat of the button.
private function timerHandler( event: TimerEvent ):void
Formats a timestamp to a sortable, fixed-width time format
private static function timeStamp():String
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
Converts the collection into an array.
function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
Creates a switch button that a user can toggle on or off.
public function ToggleButton( owner: String, labelText: String, color: uint = Color.Grey, labelColor: uint = defaultColor, groupObject: Object = null, clickHandler: Function = null, initialState: Boolean = false, size: uint = DEFAULT_SIZE, customOnShapeFunction: Function = null, customOffShapeFunction: Function = null )
Converts the color value into a hexadecimal string representation.
public static function toHex( color: uint ):String
Creates a tooltip manager, use registerTip to add tooltips to display objects and updateTip to dynamically change and display them.
public function Tooltips( owner: String, toplevel: Sprite, frontColor: uint, backColor: uint, automaticRemove: Boolean = true ):void
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Transforms basic parsed properties into a form suitable for debugging.
public function toString():String
Converts the current color into a string representation.
public function toString():String
Converts the color value into a named or hexadecimal string representation.
public static function toString( color: uint ):String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Transforms parsed properties into a form suitable for debugging.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Returns information about the scene graph in a form suitable for debugging.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Describes the widget sprite class state.
public static function toString():String
Trace arguments with the default style
public static function trace( ... args ):void
Logs the display list of a DisplayObjectContainer with the INFO level.
public static function traceDisplayList( displayObject: DisplayObject ):void
Trace arguments with a timestamp
public static function traceTime( ... args ):void
Trace object type information tagged with the name
public static function traceType( name: String, obj: Object ):void
Constructor.
public final function Transitions()
Flips rows with cols and vice versa.
public function transpose():void
Positional scene traversal that applies a function to each stroke.
public function traverse( nodeFunction: Function, functionArgument: Object = null, startIndex: int = 0 ):void
Recursively traverses the display list gathering display object information
private static function traverseDisplayList( displayObject: Object, indent: String = "" ):String
Internal wrapper used by traverse to supply the Stroke stored at each GraphNode, the optional traverseFunctionArgument and positional indexes to the nodeFunction held in traverseFunctionCallback.
private function traverseWrapperFunction( node: GraphNode, px: int, py: int, x: int, y: int ):void
Initializes a tree iterator pointing to a given tree node.
public function TreeIterator( node: TreeNode = null )
Creates a tree node.
public function TreeNode( obj: * = null, parent: TreeNode = null )
Internal traversal algorithm used by traverse.
private function treeTraverse( node: GraphNode, process: Function, px: int, py: int, x: int, y: int ):int
Trim whitespace from a string
public static function trim( str: String ):String
Constructor.
public function Tween( objToTween: Object, strProperty: String, nTargetValue: Number, uFirstFrame: uint, uLastFrame: uint, strTransition: String = DEFAULT_TRANSITION )
Initializes an extended tween object.
public function TweenEx( objToTween: Object, strProperty: String, nTargetValue: Number, uFirstFrame: uint, uLastFrame: uint, strTransition: String )
Form constructor.
public function TweenForm()
Constructor.
public function TweenStack()