Function Index
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T
 TabPane, TabPane
 Timeline, Timeline
 TimelineEx, TimelineEx
 timerHandler
 timeStamp, out
 toArray
 ToggleButton, ToggleButton
 toHex, ColorNameTable
 Tooltips, Tooltips
 toString
 trace, out
 traceDisplayList, out
 traceTime, out
 traceType, out
 Transitions, Transitions.final
 transpose, Array2
 traverse, SceneGraph
 traverseDisplayList, out
 traverseWrapperFunction, SceneGraph
 TreeIterator, TreeIterator
 TreeNode, TreeNode
 treeTraverse, SceneGraph
 trim, Utility
 Tween, Tween
 TweenEx, TweenEx
 TweenForm, TweenForm
 TweenStack, TweenStack
public function TabPane(owner: String,  
color: uint,  
width: uint,  
height: uint,  
pageNames: Array = null,
pageColors: Array = null,
drawBackground: Boolean = true,
placeTabsAtTop: Boolean = true)
Creates a tab pane for holding a number of tab pages.
public function Timeline(uRenderMethod: uint = DEFAULT_RENDER_METHOD,
nFrameRate: Number = DEFAULT_FRAME_RATE)
Constructor.
public function TimelineEx(renderMethod: uint = DEFAULT_RENDER_METHOD,
frameRate: Number = DEFAULT_FRAME_RATE):void
See Timeline constructor
private function timerHandler(event: TimerEvent):void
Handles the timer callback for auto-repeat of the button.
private function timerHandler(event: TimerEvent):void
Handles the timer callback and forces a display update.
private function timerHandler(event: TimerEvent):void
Handles the timer callback and forces a display update
private function timerHandler(event: TimerEvent):void
Handles the timer callback for auto-repeat of the button.
private static function timeStamp():String
Formats a timestamp to a sortable, fixed-width time format
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
function toArray():Array
Converts the collection into an array.
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function toArray():Array
@inheritDoc
public function ToggleButton(owner: String,  
labelText: String,  
color: uint = Color.Grey,
labelColor: uint = defaultColor,
groupObject: Object = null,
clickHandler: Function = null,
initialState: Boolean = false,
size: uint = DEFAULT_SIZE,
customOnShapeFunction: Function = null,
customOffShapeFunction: Function = null)
Creates a switch button that a user can toggle on or off.
public static function toHex(color: uint):String
Converts the color value into a hexadecimal string representation.
public function Tooltips(owner: String,  
toplevel: Sprite,  
frontColor: uint,  
backColor: uint,  
automaticRemove: Boolean = true):void
Creates a tooltip manager, use registerTip to add tooltips to display objects and updateTip to dynamically change and display them.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Transforms basic parsed properties into a form suitable for debugging.
public function toString():String
Converts the current color into a string representation.
public static function toString(color: uint):String
Converts the color value into a named or hexadecimal string representation.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Transforms parsed properties into a form suitable for debugging.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Returns information about the scene graph in a form suitable for debugging.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public function toString():String
Prints out a string representing the current object.
public static function toString():String
Describes the widget sprite class state.
public static function trace(... args):void
Trace arguments with the default style
public static function traceDisplayList(displayObject: DisplayObject):void
Logs the display list of a DisplayObjectContainer with the INFO level.
public static function traceTime(... args):void
Trace arguments with a timestamp
public static function traceType(name: String,
obj: Object):void
Trace object type information tagged with the name
public final function Transitions()
Constructor.
public function transpose():void
Flips rows with cols and vice versa.
public function traverse(nodeFunction: Function,  
functionArgument: Object = null,
startIndex: int = 0):void
Positional scene traversal that applies a function to each stroke.
private static function traverseDisplayList(displayObject: Object,  
indent: String = ""):String
Recursively traverses the display list gathering display object information
private function traverseWrapperFunction(node: GraphNode,
px: int,
py: int,
x: int,
y: int):void
Internal wrapper used by traverse to supply the Stroke stored at each GraphNode, the optional traverseFunctionArgument and positional indexes to the nodeFunction held in traverseFunctionCallback.
public function TreeIterator(node: TreeNode = null)
Initializes a tree iterator pointing to a given tree node.
public function TreeNode(obj: * = null,
parent: TreeNode = null)
Creates a tree node.
private function treeTraverse(node: GraphNode,
process: Function,
px: int,
py: int,
x: int,
y: int):int
Internal traversal algorithm used by traverse.
public static function trim(str: String):String
Trim whitespace from a string
public function Tween(objToTween: Object,  
strProperty: String,  
nTargetValue: Number,  
uFirstFrame: uint,  
uLastFrame: uint,  
strTransition: String = DEFAULT_TRANSITION)
Constructor.
public function TweenEx(objToTween: Object,
strProperty: String,
nTargetValue: Number,
uFirstFrame: uint,
uLastFrame: uint,
strTransition: String)
Initializes an extended tween object.
public function TweenForm()
Form constructor.
public function TweenStack()
Constructor.
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