J | |
join | |
L | |
Label, Label | |
LabelButton, LabelButton | |
lastNodeOf, DLinkedList | |
LayerForm, LayerForm | |
light, Color | |
Line, Line | |
linear, Transitions | |
lineTo, Path | |
LinkedQueue, LinkedQueue | |
LinkedStack, LinkedStack | |
load, mSprite | |
loadScript | |
loadSettings, airSprite | |
Logo, Asset | |
lookupColorName, ColorNameTable | |
lookupColorValue, ColorNameTable | |
lookupParentIndex, MovieObjectGenerator | |
Lorenz, Lorenz | |
ltrim, Utility |
Converts the data in the linked list to strings, inserts the given separator between the elements, concatenates them, and returns the resulting string.
public function join( sep: * ):String
Converts the data in the linked list to strings, inserts the given separator between the elements, concatenates them, and returns the resulting string.
public function join( sep: * ):String
Create a static, left-aligned text label using the CommonFont font.
public function Label( labelText: String, color: uint = defaultColor, fontSize: uint = defaultFontSize )
Creates a button with a label text and up/down states.
public function LabelButton( owner: String, labelText: String, color: uint = Color.Grey, clickHandler: Function = null, buttonWidth: Number = DEFAULT_WIDTH, buttonHeight: Number = DEFAULT_HEIGHT, autoRepeat: int = 100 )
Searches for an item in the list, working backward from the last item, by using strict equality (===) and returns an iterator pointing to the node containing the item or null if the item was not found.
public function lastNodeOf( obj: *, from: DListIterator = null ):DListIterator
Form constructor
public function LayerForm()
Convert a color value to its light palette variation.
public static function light( color: uint ):uint
Constructor.
public function Line( objStart: Point, objEnd: Point )
Linear easing equation.
public static function linear( t: Number, b: Number, c: Number, d: Number ):Number
Creates a line from the current location to the specified coordinate.
public function lineTo( nX: Number, nY: Number ):void
Initializes a new queue.
public function LinkedQueue( list: SLinkedList = null )
Initializes a new stack.
public function LinkedStack( list: DLinkedList = null )
Initiates load of the main application
private function load():void
Load a script from an external source.
public function loadScript( script: String ):void
Load a script from an external source.
public function loadScript( script: String ):void
Load the application configuration file.
private function loadSettings( settingsFile: File ):void
Logo code generated by µSprite.
public static function Logo():Sprite
Looks up a color name for the given color value.
public static function lookupColorName( color: uint ):String
Looks up a color value for the given color name.
public static function lookupColorValue( colorName: String ):uint
Find the index of a parent stroke for a named child stroke.
private function lookupParentIndex( sceneRelations: Array, childName: String ):int
Creates a series of colored circle shapes that are added to the instance sprite.
public function Lorenz( children: uint = 64 )
Trim whitespace from left hand side of a string
public static function ltrim( str: String ):String