| J | |
| join | |
| L | |
| Label, Label | |
| LabelButton, LabelButton | |
| lastNodeOf, DLinkedList | |
| LayerForm, LayerForm | |
| light, Color | |
| Line, Line | |
| linear, Transitions | |
| lineTo, Path | |
| LinkedQueue, LinkedQueue | |
| LinkedStack, LinkedStack | |
| load, mSprite | |
| loadScript | |
| loadSettings, airSprite | |
| Logo, Asset | |
| lookupColorName, ColorNameTable | |
| lookupColorValue, ColorNameTable | |
| lookupParentIndex, MovieObjectGenerator | |
| Lorenz, Lorenz | |
| ltrim, Utility | 
Converts the data in the linked list to strings, inserts the given separator between the elements, concatenates them, and returns the resulting string.
public function join( sep: * ):String 
Converts the data in the linked list to strings, inserts the given separator between the elements, concatenates them, and returns the resulting string.
public function join( sep: * ):String 
Create a static, left-aligned text label using the CommonFont font.
public function Label( labelText: String, color: uint = defaultColor, fontSize: uint = defaultFontSize ) 
Creates a button with a label text and up/down states.
public function LabelButton( owner: String, labelText: String, color: uint = Color.Grey, clickHandler: Function = null, buttonWidth: Number = DEFAULT_WIDTH, buttonHeight: Number = DEFAULT_HEIGHT, autoRepeat: int = 100 ) 
Searches for an item in the list, working backward from the last item, by using strict equality (===) and returns an iterator pointing to the node containing the item or null if the item was not found.
public function lastNodeOf( obj: *, from: DListIterator = null ):DListIterator 
Form constructor
public function LayerForm() 
Convert a color value to its light palette variation.
public static function light( color: uint ):uint 
Constructor.
public function Line( objStart: Point, objEnd: Point ) 
Linear easing equation.
public static function linear( t: Number, b: Number, c: Number, d: Number ):Number 
Creates a line from the current location to the specified coordinate.
public function lineTo( nX: Number, nY: Number ):void 
Initializes a new queue.
public function LinkedQueue( list: SLinkedList = null ) 
Initializes a new stack.
public function LinkedStack( list: DLinkedList = null ) 
Initiates load of the main application
private function load():void 
Load a script from an external source.
public function loadScript( script: String ):void 
Load a script from an external source.
public function loadScript( script: String ):void 
Load the application configuration file.
private function loadSettings( settingsFile: File ):void 
Logo code generated by µSprite.
public static function Logo():Sprite 
Looks up a color name for the given color value.
public static function lookupColorName( color: uint ):String 
Looks up a color value for the given color name.
public static function lookupColorValue( colorName: String ):uint 
Find the index of a parent stroke for a named child stroke.
private function lookupParentIndex( sceneRelations: Array, childName: String ):int 
Creates a series of colored circle shapes that are added to the instance sprite.
public function Lorenz( children: uint = 64 ) 
Trim whitespace from left hand side of a string
public static function ltrim( str: String ):String