A helper function used solely by the DLinkedList class to unlink the node from the list.
public function unlink():void
Removes the registered ownership of a widget.
public function unregister():void
Moves the iterator up by one level of the tree, so that it points to the parent of the current tree node.
public function up():void
Removes the first circle and adds a new.
public function update():void
Rotates the shape to create the illusion of movement.
private function update():void
Change the drawing area background color.
public function updateBackgroundColor( color: uint ):void
Updates the saturation/brightness gradient box based on a new hue.
private function updateColorGradient( hue: Number, saturation: Number, brightness: Number ):void
Updates the position of the color selector circle.
private function updateColorSelector( hue: Number, saturation: Number, brightness: Number ):void
Update the two eye icons showing the control view state of control points and indicator to reflect the selected stroke’s state.
public function updateControlView():void
Updates the UI widgets from the filters in the array.
public function updateFromFilters( filters: Array ):void
Update the maximum value that the selectLayerField spin button will increment to.
public function updateFromModelSize( size: uint ):void
Updates the UI widgets from the properties in the MovieScene.
public function updateFromMovie( newMovie: MovieScene ):void
Updates the movie scene object with properties collected by a ClassParser.
public function updateFromParser( parser: ClassParser ):String
Updates the stroke object with properties collected by a MethodParser.
public function updateFromParser( parser: MethodParser ):String
Updates the UI widgets and the graphical representation of the scene graph to the updated SceneGraph.
public function updateFromScene( strokes: SceneGraph ):void
Change the shown text to the new script.
public function updateFromScript( script: String ):void
Updates the UI widgets from the dialogbox interchange data
public function updateFromState():void
Updates the UI widgets, shown stroke and coordinate system view from the properties in the Stroke and index.
public function updateFromStroke( newStroke: Stroke, selectedLayerIndex: int ):void
Updates the UI widgets from the stroke point style at the index in Stroke.
public function updateFromStroke( newStroke: Stroke, index: int ):void
Updates the UI widgets from the stroke point style at the index in Stroke.
public function updateFromStroke( stroke: Stroke, index: int ):void
Updates the UI widgets from the properties in the Stroke.
public function updateFromStroke( newStroke: Stroke ):void
Updates the UI widgets from the properties in the Stroke.
public function updateFromStroke( newStroke: Stroke ):void
Change position of the indicator to the selectedIndex stroke point position.
private function updateIndicator():void
Change type and points on the existing StrokeItem.
public function updateItem( itemType: String, strokePt: Point, controlPt: Point = null, cornerPt: Point = null ):void
Updates the Stroke class types for the stroke in the scene.
public function updateParentChildTypeNames():void
Updates the PlayForm’s timeline and the visibility of the play widgets.
public function updatePlayControls( timeline: TimelineEx, state: Boolean ):void
A selected color is inserted into the array of recently used colors if it is not already present.
private function updateRecentColors():void
Change the selectedIndex in the items array of StrokeItems.
public function updateSelectedIndex( index: int ):void
Updates the status text fields with information about mouse position and dragging action.
public function updateStatusText( frameNumber: uint = ):void
Change the stroke stored at an index position.
public function updateStrokeAt( updatedStroke: Stroke, index: int ):void
Refresh the shown stroke asset name.
public function updateStrokeName():void
Updates the target filter by applying the specified value to it’s property, then reapplies itself to the target object.
protected function updateTargetFilter( nValue: Number ):void
Updates the target filter by applying the specified value to it’s property, then reapplies itself to the target object.
protected function updateTargetFliter( nValue: Number ):void
Update the timeline frame marker to a new position.
public function updateTimelinePosition( currentFrame: uint ):void
Updates the timeline tooltips from the stored timeline reference to ensure stroke names are refreshed.
public function updateTimelineTooltips():void
Update an existing tooltip and display it.
public function updateTip( item: DisplayObject, itemName: String, text: String, position: Point = null ):void
Tests for use of a bevel filter in any strokes.
public function usesBevelFilter():Boolean
Tests for use of a blur filter in any strokes.
public function usesBlurFilter():Boolean
Tests for use of a drop shadow filter in any strokes.
public function usesShadowFilter():Boolean
Checks if the current referenced node is valid.
public function valid():Boolean
Checks if the current referenced node is valid.
public function valid():Boolean
Checks if the node is valid.
public function valid():Boolean
Returns the raw array of color transform data that this object represents.
public function valueOf():Array
Verifies that the Stroke object has a transform or filter compatible with the TweenEx type by adding it as needed.
public static function verifyPropertyType( stroke: Stroke, tweenType: String ):Boolean
When on shows all strokes semi-transparently in the background behind the selected layer.
public function viewTrace( state: Boolean ):void
Trace arguments with the warning style
public static function warning( ... args ):void
Create a new widget
public function WidgetTemplate( owner: String, ... )
Check to see if the event dispatcher or any of it’s ancestors have any listeners registered for the specified event type.
public function willTrigger( strType: String ):Boolean
Convert a number to a string and pad with zeros until length is reached
private static function zeroPad( num: Number, len: int ):String