| J | |
| join | |
| joints, StrokeStyle | |
| K | |
| keyDownCallback, ScriptField | |
| keyDownHandler, ScriptField | |
| L | |
| Label | |
| LABEL_MARGIN | |
| LabelButton | |
| language, ScriptField | |
| lastFrame | |
| lastNodeOf, DLinkedList | |
| lastState | |
| LayerForm | |
| lc, out | |
| left, BinaryTreeNode | |
| length | |
| Libraries | |
| License | |
| light, Color | |
| Line | |
| linear, Transitions | |
| LINEAR, Transitions | |
| LineForm | |
| lineTo, Path | |
| LinkedList | |
| LinkedListNode | |
| LinkedQueue | |
| LinkedStack | |
| list | |
| load, mSprite | |
| loadScript | |
| loadSettings, airSprite | |
| Logging helpers, out | |
| Logging internals, out | |
| Logging methods, out | |
| Logo, Asset | |
| Lookup methods | |
| lookupColorName, ColorNameTable | |
| lookupColorValue, ColorNameTable | |
| lookupParentIndex, MovieObjectGenerator | |
| loop, Timeline | |
| loopState, ClassParser | |
| Lorenz | |
| ltrim, Utility | |
| LUMINANCE_B, ColorMatrix | |
| LUMINANCE_G, ColorMatrix | |
| LUMINANCE_R, ColorMatrix | 
Converts the data in the linked list to strings, inserts the given separator between the elements, concatenates them, and returns the resulting string.
public function join( sep: * ):String 
Converts the data in the linked list to strings, inserts the given separator between the elements, concatenates them, and returns the resulting string.
public function join( sep: * ):String 
Line JointStyle enum
public var joints: String 
Optional callback triggered when a keyboard button is pressed down while focus is in the scriptField.
private var keyDownCallback: Function 
Change the callback function called when a keyboard button is pressed.
public function set keyDownHandler( keyDownHandlerFunction: Function ):void 
Create a static, left-aligned text label using the CommonFont font.
public function Label( labelText: String, color: uint = defaultColor, fontSize: uint = defaultFontSize ) 
Small margin to keep the text label from the button border.
private const LABEL_MARGIN: uint 
Small margin to keep the text label from the button border.
private const LABEL_MARGIN: uint 
Creates a button with a label text and up/down states.
public function LabelButton( owner: String, labelText: String, color: uint = Color.Grey, clickHandler: Function = null, buttonWidth: Number = DEFAULT_WIDTH, buttonHeight: Number = DEFAULT_HEIGHT, autoRepeat: int = 100 ) 
Sets the scripting language for the text field.
public function set language( scriptLanguageName: String ):void 
Gets the last frame of the timeline that has a keyframe on it.
public function get lastFrame():uint 
Gets the last frame of the timeline that has a keyframe on it.
public function get lastFrame():uint 
Gets the last frame of the timeline that has a keyframe on it.
public function get lastFrame():uint 
Gets the last frame of the timeline that has a keyframe on it.
function get lastFrame():uint 
Gets the last frame of the timeline that has a keyframe on it.
public function get lastFrame():uint 
Gets the last frame of the timeline that has a keyframe on it.
public function get lastFrame():uint 
Searches for an item in the list, working backward from the last item, by using strict equality (===) and returns an iterator pointing to the node containing the item or null if the item was not found.
public function lastNodeOf( obj: *, from: DListIterator = null ):DListIterator 
Last active visual state of the button
private var lastState: DisplayObject 
Last state the button has been in.
private var lastState: DisplayObject 
Last state the button has been in.
private var lastState: DisplayObject 
Reference to the last state shape the button has been shown with
private var lastState: DisplayObject 
Form constructor
public function LayerForm() 
The destination of trace output
private static var lc: LocalConnection 
The left child node being referenced.
public var left: BinaryTreeNode 
Gets the number of items in this buffer.
public function get length():uint 
Gets the length of this collection.
public function get length():uint 
Gets the length of this collection.
public function get length():uint 
Returns the number of strokes in the scene graph.
public function get length():int 
Gets the length of this collection.
public function get length():uint 
Returns the length (in frames) of this timeline.
public function get length():Number 
Convert a color value to its light palette variation.
public static function light( color: uint ):uint 
Constructor.
public function Line( objStart: Point, objEnd: Point ) 
Linear easing equation.
public static function linear( t: Number, b: Number, c: Number, d: Number ):Number 
Reference to the linear easing equation.
public static const LINEAR: String 
Creates a line from the current location to the specified coordinate.
public function lineTo( nX: Number, nY: Number ):void 
Initializes a new queue.
public function LinkedQueue( list: SLinkedList = null ) 
Initializes a new stack.
public function LinkedStack( list: DLinkedList = null ) 
The list this iterator uses.
public var list: DLinkedList 
The list this iterator uses.
public var list: SLinkedList 
Initiates load of the main application
private function load():void 
Load a script from an external source.
public function loadScript( script: String ):void 
Load a script from an external source.
public function loadScript( script: String ):void 
Load the application configuration file.
private function loadSettings( settingsFile: File ):void 
Logo code generated by µSprite.
public static function Logo():Sprite 
Looks up a color name for the given color value.
public static function lookupColorName( color: uint ):String 
Looks up a color value for the given color name.
public static function lookupColorValue( colorName: String ):uint 
Find the index of a parent stroke for a named child stroke.
private function lookupParentIndex( sceneRelations: Array, childName: String ):int 
Gets the current loop setting.
public function get loop():Boolean 
Animation loop state.
public var loopState: Boolean 
Creates a series of colored circle shapes that are added to the instance sprite.
public function Lorenz( children: uint = 64 ) 
Trim whitespace from left hand side of a string
public static function ltrim( str: String ):String 
Configuration for the blue portion of the luminance vector.
protected const LUMINANCE_B: Number 
Configuration for the green portion of the luminance vector.
protected const LUMINANCE_G: Number 
Configuration for the red portion of the luminance vector.
protected const LUMINANCE_R: Number