W | |
warning, out | |
WARNING, out | |
weight, GraphArc | |
Widget event handlers, ColorForm | |
Widget event methods, Scrollbar | |
WidgetInterface | |
widgets, WidgetSprite | |
WidgetSprite | |
WidgetTemplate | |
width | |
willTrigger, AnimationManager | |
windowText, DialogBox | |
withBevel, StrokeFilter | |
withBlur, StrokeFilter | |
withShadow, StrokeFilter | |
X | |
x, MethodParser | |
x0, Lorenz | |
xMax | |
xMin | |
xPos, BubbleButtonState | |
Y | |
y, MethodParser | |
y0, Lorenz | |
yMax | |
yMin | |
yPos, BubbleButtonState | |
Z | |
z0, Lorenz | |
zeroPad, out |
Trace arguments with the warning style
public static function warning( ... args ):void
Warning logging level
public static const WARNING: String
The weight (or cost) of the arc.
public var weight: Number
A static associative table indexed by owner of arrays of WidgetSprite instances belonging to the owner.
private static var widgets: Object
Create a new widget
public function WidgetTemplate( owner: String, ... )
Indicates the width (colums).
public function get width():int
Indicates the width (columns).
public function get width():int
Line width
public var width: Number
Check to see if the event dispatcher or any of it’s ancestors have any listeners registered for the specified event type.
public function willTrigger( strType: String ):Boolean
Title bar text label
private var windowText: Label
Determines if the shape has a bevel filter.
public function get withBevel():Boolean
Determines if the shape has a blur filter.
public function get withBlur():Boolean
Determines if the shape has a drop shadow filter.
public function get withShadow():Boolean
Horizontal offset of the asset relative to its parent
public var x: Number
Position in x.
private var x0: Number
Maximum X in the scene coordinate system
public var xMax: Number
Maximum X in the asset’s local reference coordinate system
public var xMax: Number
Minumum X in the scene coordinate system
public var xMin: Number
Minumum X in the asset’s local reference coordinate system
public var xMin: Number
Horizontal position of the button
private const xPos: uint
Vertical offset of the asset relative to its parent
public var y: Number
Position in y.
private var y0: Number
Maximum Y in the scene coordinate system
public var yMax: Number
Maximum Y in the asset’s local reference coordinate system
public var yMax: Number
Minumum Y in the scene coordinate system
public var yMin: Number
Minumum Y in the asset’s local reference coordinate system
public var yMin: Number
Vertical position of the button
private const yPos: uint
Position in z.
private var z0: Number
Convert a number to a string and pad with zeros until length is reached
private static function zeroPad( num: Number, len: int ):String