Index
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O
 Object Manipulation
 OffsetSelection, Asset
 OkSymbol, CommonAsset
 onAnimationChange, Framebuffer
 onAnimationFinish, Framebuffer
 onAnimationStart, Framebuffer
 onAnimationStop, Framebuffer
 onApplicationShutdown, airSprite
 onChangeBrightness, ColorForm
 onChangeColor, ColorForm
 onChangeHue, ColorForm
 onChangeSaturation, ColorForm
 onColorMatrixChange
 onComplete, airSprite
 onEnterFrameInit, mSprite
 onEnterFrameTerm, mSprite
 onGraphSizeChange, SceneGraph
 onInvokeEvent, airSprite
 onMouseDown
 onMouseMove
 onMouseOut
 onMouseOver
 onMouseUp
 onNextFrameEF, Timeline
 onNextFrameT, Timeline
 onPrevFrameEF, Timeline
 onPrevFrameT, Timeline
 onRenderEF, Framebuffer
 onRenderT, Framebuffer
 onSelectedIndexChange, SceneGraph
 onSelectedStrokeChange, SceneGraph
 onStatus, out
 OpenEye, Asset
 orientToPath, PathTweenEx
 originalColor, ColorForm
 out
 outerSize, ColorForm
 overState, BubbleButton
 Overview
public static function OffsetSelection():Shape
OffsetSelection code generated by µShape.
public static function OkSymbol():Shape
OkSymbol code generated by µSprite.
protected function onAnimationChange(objEvent: AnimationEvent):void
Called when an animation changes.
protected function onAnimationFinish(objEvent: AnimationEvent):void
Called when an animation finishes.
protected function onAnimationStart(objEvent: AnimationEvent):void
Called when an animation starts.
protected function onAnimationStop(objEvent: AnimationEvent):void
Called when an animation stops.
private function onApplicationShutdown(event: Event):void
Save settings when the application is terminated normally.
private function onChangeBrightness(value: int):void
Called when the integer in the brightness numeric field is changed.
private function onChangeColor(str: String):void
Called when the text in the RGB/named color field is changed.
private function onChangeHue(value: int):void
Called when the integer in the hue numeric field is changed.
private function onChangeSaturation(value: int):void
Called when the integer in the saturation numeric field is changed.
protected function onColorMatrixChange(objEvent: Event):void
Called whenever this object’s color matrix changes.
protected function onColorMatrixChange(objEvent: Event):void
Called whenever this object’s color matrix changes.
protected function onColorMatrixChange(objEvent: Event):void
Called whenever this object’s color matrix changes.
protected function onColorMatrixChange(objEvent: Event):void
Called whenever this object’s color matrix changes.
protected function onColorMatrixChange(objEvent: Event):void
Called whenever this object’s color matrix changes.
private function onComplete(event: Event):void
Load settings and adds an event handler for commandline line arguments and drop events on the desktop icon and one for application shutdown.
private function onEnterFrameInit(event: Event):void
First creates color theme buttons one on each enter frame event, then switches to listen for mouse events.
private function onEnterFrameTerm(event: Event):void
Progressively removes color theme buttons.
private var onGraphSizeChange: Function
Callback function called when the scene graph changes size
public function onInvokeEvent(invocation: InvokeEvent):void
When a file is dropped on the desktop icon or given on the commandline then it is loaded as the current script in the application.
private function onMouseDown(event: MouseEvent):void
Called when the user presses the mouse button down.
private function onMouseDown(event: MouseEvent):void
If the mouse button was clicked down on a theme color button then stores the color and starts to remove the theme buttons.
private function onMouseDown(event: MouseEvent):void
Called when the mouse is button is pressed down.
private function onMouseMove(event: MouseEvent):void
Called when the user drags the mouse.
private function onMouseMove(event: MouseEvent):void
Called when the mouse is moved over the scrollbar.
private function onMouseOut(event: MouseEvent):void
Called when the user moves the mouse outside the dialog while performing a drag action.
private function onMouseOut(event: MouseEvent):void
Redraws the color theme button the mouse moved away from.
private function onMouseOut(event: MouseEvent):void
Called when the mouse is moved outside a scrollbar sprite.
private function onMouseOut(event: MouseEvent):void
Removes any displayed tooltip when the mouse leaves a display object.
private function onMouseOver(event: MouseEvent):void
Highlights the color theme button the mouse hovers over.
private function onMouseOver(event: MouseEvent):void
Displays a tooltip when the mouse is over a display object with a name matching a registered item name and tooltips are enabled.
private function onMouseUp(event: MouseEvent):void
Called when the user releases the mouse button.
private function onMouseUp(event: MouseEvent):void
Called when the mouse is button is released.
protected function onNextFrameEF(objEvent: Event):void
Called by the renderer when playing forwards using the ‘RenderMethod.ENTER_FRAME’ render method.
protected function onNextFrameT(objEvent: TimerEvent):void
Called by the renderer when playing forwards using the ‘RenderMethod.TIMER’ render method.
protected function onPrevFrameEF(objEvent: Event):void
Called by the renderer when playing in reverse using the ‘RenderMethod.ENTER_FRAME’ render method.
protected function onPrevFrameT(objEvent: TimerEvent):void
Called by the renderer when playing in reverse using the ‘RenderMethod.TIMER’ render method.
protected function onRenderEF(objEvent: Event):void
Event handler for the enter frame event.
protected function onRenderT(objEvent: TimerEvent):void
Event handler for the timer event.
private var onSelectedIndexChange: Function
Callback function called when the selected stroke point changes
private var onSelectedStrokeChange: Function
Callback function called when the selected stroke changes
private static function onStatus(event: StatusEvent):void
Catches the onStatus event so it does not cause an exception
public static function OpenEye(rightSide: Boolean = true):Shape
OpenEye code generated by µShape.
public function get orientToPath():Boolean
Read-only boolean indicating whether the display object is rotated along the path.
private var originalColor: String
The color that was selected when the selection started.
Log class that forwards messages to a trace local connection.
private const outerSize: Number
Radius of the outer circle of the hue wheel.
private var overState: BubbleButtonState
Visual state of the button when the mouse hovers over it
µSprite is a vector graphics editor with timeline animation for ActionScript 3, haXe, Flex MXML and Adobe AIR.
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